Summer Update 1.04
Empyrean Frontier » Devlog
Summer Update 1.04
-Balance changes: a hardening of the counter system to give units more well defined roles:
- Most anti-fighter projectiles and green laser weapons have their damage reduced against frigates, cruisers, and structures
- Red Plasma projectiles (anti-frigate/cruiser weapons) have their damage reduced against fighters
-Added Icons and text to the bottom of the campaign battle menu, showing the current makeup of the units selected for the battle. These give the player a basic idea about the makeup of their units and of the enemy fleet, allowing them to choose units and plan according to the strengths and weaknesses of the enemy fleet.
Additional changes:
-default campaign difficulty is now set to normal
-default game speed is now set to 1.5x
-the game speed slider in the options menu no longer displays incorrectly rounded values
Files
empyrean-frontier-win.zip 291 MB
Version 37 Jun 25, 2019
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Empyrean Frontier
Singleplayer RTS game with procedural campaign
Status | In development |
Author | GaldorStudios |
Genre | Strategy |
Tags | 3D, 4X, Real time strategy, Roguelike, rts, Sci-fi, Singleplayer, Space |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Update 11/28/21Nov 30, 2021
- Patch 9/12/2020Sep 12, 2020
- 1.0 Release and patch 1.01Sep 16, 2018
- Update 22Aug 26, 2018
- Update 21Aug 22, 2018
- Update 20Jul 11, 2018
- Update 19Jun 18, 2018
- Update 18May 09, 2018
- Update 17Mar 21, 2018
Comments
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Hi there, just found this great game and I was wondering if you're planning to release something new... I know it seems dead, but maybe it's not! I would love even to play a beta release!